return Class {
   init = function (self, n)
      local x = n
      local image = Game.symbols_image
      local w, h = image:getDimensions()
      self.quad = love.graphics.newQuad(x, 0, 8, 8, w, h)
   end,
   
   draw = function (self, x, y)
      local image = Game.symbols_image
      love.graphics.draw(image, self.quad, x, y)
   end,
}
